Range: Close - Medium Range (Best used Close range)
Projectile Trajectory: Arc
Projectile Impact Type: Triggered Area of Effect
Projectile Damage Duration: Instant
Allows players to plan ahead and plant mines in tactical locations which deal damage to enemies moving in a certain direction
Weapon doesn't need twitch gameplay skills
Time Spent: 2 days
Once the weapon is fired, a travel projectile moves in an arc and spawns a Mine at the point of impact.
The Mine as several conditions to satisfy to explode
Verifies if an enemy (player from an opposing team or an AI) is detected within range "x=512" unit radius.
As long as an enemy is within range, verify is there is clear line of sight to the enemy i.e not obstructed by a damage preventing obstacle e.g. wall, etc by performing a line trace to the target once every few frames.
The Mine also detects if it happens to take damage from any projectile or explosion.
Hence, if there is a clear line of sight to an enemy within range or the Mine is damaged by a projectile or explosion, it explodes and deals damage to enemies within "x=512" unit radius.
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